“Breaking Out of Box”
summary
Builds a Gameboy emulator in Rust that compiles to WebAssembly and runs in the browser, with a live logo-scroll demo that mostly works but shows rendering glitches on a hacked Pokémon ROM. Claims: about 8,000 lines in five months, the original Gameboy uses around 500 opcodes, rendering iterates over 23,000 pixels per frame. Uses Rust for safety and zero-cost abstractions and wasm for smaller files, faster decoding, and streaming compilation; performance is improved but not perfect.
AI-written summary · about
chapters (8)
- 0:00Start
- 4:43What Is a Computer
- 6:34Demo
- 8:56Streaming Completion
- 10:08Rust
- 14:59Tetris
- 19:15Tetris Game
- 20:20Step 4
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