Transforming Grab’s AI Platform with Ray
summary
Grab consolidates offline training, simulator parameter search, and RL on one Ray layer, using Ray Train, Data, Tune, and Core plus Optuna to automate searches and resource placement. Concrete results: identical training code runs on 140M to 5.2B models across 8 A100s, 2x4 sharded ATNGs, or single‑GPU clusters; constrained search runs with Optuna via Ray Tune automating trials and guardrails; simulator RL runs 30 parallel simulators producing ~600M trajectories (~100 GB) streamed into trainers, training loops finish in about 3 hours with automatic restarts and measurable cost/throughput tradeoffs.
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chapters (6)
- 0:00Introduction to Grab’s AI platform
- 2:20Offline training with Ray
- 11:10Simulation workflow with Ray
- 17:08Reinforcement learning in simulator
- 24:53Future of integrated AI platform
- 27:41Q&A session
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