~/talk

UI Testing in Unity3D — Fantasy or Reality?

TalkinRussianat QA Fest 2018 · on Friday, 2018-09-21· [testing]
links:none on file
slides:none on file

Describes a custom UnityDriver that automates Unity3D UI testing by finding GameObjects and emulating pointer and input events through a C# REST/socket listener plus a background thread and main-thread action queue. Covers capabilities like screenshots and logging, headless and parallel runs by launching multiple Unity instances, a screen-object pattern to model screens, achieving about 90% coverage for casual-game UI flows, and an open-source prototype named pop3.

AI-written summary · about

  1. 0:00Start
  2. 5:11START THE AUTOMATION
  3. 5:33UNITY TEST RUNNER
  4. 7:30UNITY UI TEST AUTOMATION
  5. 23:09SCREEN OBJECT
  6. 28:53TEST FAIL INVESTIGATION
  7. 33:42OPEN SOURCE
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