~/talk

Books and Games of Silicon Valley

TalkinItalianat Premio Möbius Multimedia Lugano 2020 · on Saturday, 2020-10-17· [computing-history, creative-coding]
links:none on file
slides:none on file

A humanities-informatics professor examines the origins and founding myths of digital culture in Silicon Valley, focusing on how books and games shaped its narratives. The talk describes historical roots and cultural stories that influenced technology development rather than technical implementations.

AI-written summary · about

  1. 0:00Introduction
  2. 2:29Silicon Valley culture
  3. 5:38Cyberculture in the 70s-80s
  4. 9:18Key books and magazines
  5. 12:11Leary and Engelbart
  6. 14:17Text adventures
  7. 16:46Human enhancement tech
  8. 17:49Q&A
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