The Web Gaming Renaissance
summary
CrazyGames reports user count doubled in two years, a developer community of over 3,000, and platform exposure reaching 40 million users with zero UA costs; revenue mix shifts from ads toward IAP after implementing Xsolla starting last year. Technical wins include quick ports from Unity and others, and the release of Project Prismatic — a Unity 6 WebGPU title that loads in ~10 seconds and runs at high visual fidelity on Chrome, proving advanced web 3D is practical today.
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chapters (14)
- 0:00Web gaming Renaissance
- 1:04Why web gaming boom now
- 3:37Web games vs app stores
- 4:41Instant access cross-platform
- 6:06Web deployment engines
- 6:28Unity 6 web GPU demo
- 8:16Publishers embrace web games
- 8:58Revenue models ads IAP
- 10:02KRCG engine showcase
- 10:46Blox.io Minecraft-like success
- 11:52Audience growth beyond casual
- 12:33Web GPU future visuals
- 13:17Phaser game jam announced
- 14:20Q&A web GPU trends
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