Building AI Agents
summary
The project builds a custom World of Warcraft server and a dockerized background client that emulates packets and object state so tens to 3,000+ autonomous agent instances can run without GPUs. It uses C++/C# core code and DLL injection for control, orchestration via a decentralized state manager, and agent-driven personalities that emulate player behavior and can level characters to 60; the system is demonstrably runnable and designed for controlled experimental servers only.
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chapters (5)
- 0:00Introduction
- 1:20WoW AI agent project
- 6:54Microsoft Foundry deep dive
- 14:38Foundry UI demo
- 17:05Closing & Q&A
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