Deno: an experimental approach on V8 interoperability
summary
Covers porting Deno’s V8-to-backend messaging layer from Go to Rust, reproducing file I/O round trips and implementing an HTTP module that became a PR. Names concrete limits in the Go approach (pointer restrictions, dual garbage collectors, extra memory copies), shows a Rust dispatcher implementation that reuses Deno’s JavaScript libraries to produce a single distributable binary, and presents early benchmarks comparing Go vs Rust performance and trade-offs.
AI-written summary · about
chapters (7)
- 0:00Introduction
- 5:00Deno design and V8 interop
- 10:17Security and syscalls
- 12:03Go Rust interop
- 14:49Rust dispatcher
- 15:52HTTP performance
- 17:19Current plans








