Uno Platfrom: Your Apps Everywhere
summary
Uno Platform claims a single C#/.XAML codebase compiles to Windows, Android, iOS, macOS, Linux and WebAssembly with the same controls and behavior; demos show a slider, data binding, dark theme and a checkbox running unchanged across UWP, Android emulator, GTK, WPF and the browser. Tooling includes Visual Studio templates, an online playground and a Figma plugin; WebAssembly runs as client-side offline code, WinUI sources are translated to C# and ported with tests.
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chapters (20)
- 0:00Uno Platform intro
- 1:49Cross-platform dev challenge
- 3:14Solving with C# and XAML
- 7:14Setup in Visual Studio
- 11:25Multi-platform app from scratch
- 15:43Run on Windows UWP
- 18:13Deploy to Android and others
- 21:47Testing on GTK and WPF
- 23:55WebAssembly demo
- 26:06Playground overview
- 28:39Advanced UI controls
- 32:54Theming across platforms
- 38:17Non-UI APIs and features
- 45:21Extensions and libraries
- 47:26NuGet Package Explorer
- 47:48Figma to XAML export
- 49:35Real-world examples
- 50:16Multi-window and future
- 51:23Getting started
- 52:37Business model and support
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