~/talk

The awful agony of the app store: When software delivery goes wrong

Talkat LeadDev London 2023 · 2023-06-27..06-28· [devops-and-delivery]
slides:none on file

A hobby iOS project that spent five years in development becomes a Wordle-like game used to test App Store delivery and hits bureaucracy: first attempt two months after picking a guinea‑pig app, then six submissions over eight months with repeated rejections for couldn't test in-app purchases, missing US EULA link, UI fitting on one device and copycat look‑and‑feel claims. Outcome: app never reaches the store, manual IAP checks and up to 100 beta testers only partially salvage it.

AI-written summary · about

  1. 0:00Introduction
  2. 1:10Building iOS apps without App Store
  3. 3:57Wordle clone project
  4. 7:03First submission rejected
  5. 11:36New game after rejection
  6. 16:13Months of rejections
  7. 18:22Final rejection impact
  8. 19:23Hope with beta testing
  9. 21:09New game and solution
  10. 23:18Good product development
  11. 24:41Message of hope
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