The Future of Crypto Gaming
summary
Animoca Brands claims 160+ gaming portfolios across 600+ companies and predicts next year will be “really big” for blockchain gaming as on‑chain projects mature. Talks focus on practical mechanics: treasury management and market‑making to generate yield from live token treasuries, Open Game Protocol as a marketplace that plugs existing token communities into games without full token redesign, and AI for agentic NPCs and vibe‑coding. Tokenized RWAs like Pokémon cards drive global liquidity; NFT sales are cited at ~$0.5B+ monthly.
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chapters (9)
- 0:00Introduction to the Panelists
- 2:00Is Crypto Media/Gaming Dead or Just Evolving?
- 4:00Quality and Bias in Crypto vs. Mainstream Media
- 6:00Engagement and Distribution: Content is King, Distribution is Queen
- 10:00Trust and the End of Traditional Gatekeepers
- 11:00Differences Between Asian and Western Crypto Media
- 14:00The Supply and Demand Problem in Industry Coverage
- 16:00The Failure and Future of Media Business Models
- 19:00AI and the Golden Age of Content Consumption
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