~/talk

Pitch Perfect: Winning Over Publishers

Talkat IndieGameBusiness Sessions – Sept 2024 · 2024-09-18..09-19
links:none on file
slides:none on file

The advice is concrete: start with market research and product analysis, build a heat list of publishers that actually fit the game, and tailor a visual deck around a one‑line hook and a verifiable unique angle. Run a friends and family test, iterate fast, and open publisher conversations at prototype to shorten funding time; timelines range from weeks to many months. Be ready to kill prototypes (Angry Birds reportedly tries ~50) and to vet contracts beyond headline money and short‑term support.

AI-written summary · about

  1. 0:00Introduction and setup
  2. 3:36Preparation and research
  3. 15:42Pitching and showcase
  4. 30:09Post-pitch strategies
  5. 45:32Q&A and closing
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