~/talk

From Startup to Beloved: Building Your Studios Reputation

Talkat IndieGameBusiness Sessions – Sept 2024 · 2024-09-18..09-19
links:none on file
slides:none on file

Nightdive grows from three to forty employees by turning nostalgia into business: a $1.35M Kickstarter funds a System Shock remake that shifts from Unity to Unreal, balloons into a seven-year project with over $5M spent, and still ships a 2023 PC release and award‑winning 2024 console ports. Reputation hinges on constant outreach — 108 updates to backers, active community management, and running profitable remasters on the proprietary KEX engine to fund risky long‑term work while maintaining transparency and integrity.

AI-written summary · about

  1. 0:00Intro
  2. 1:51Why is it relevant
  3. 7:18What happened
  4. 9:33Success
  5. 10:50Communication
  6. 13:35Remake Success
  7. 15:32Building Your Own Reputation
  8. 16:43Social Media
  9. 20:02Example
  10. 21:38What NOT to do
  11. 23:45Takeaways
  12. 29:10Reaching the widest audience possible
  13. 30:20Be well informed
  14. 31:44Integrity
  15. 32:14Fooling
  16. 33:02My Personal Brand
  17. 36:00IGDA
  18. 37:03ATT
  19. 37:40Questions
  20. 41:28Is Pack Pax better than GDC
  21. 45:04Dans Statement
  22. 47:54Steam
  23. 49:50Building a Brand
  24. 52:04Think of the Future
  25. 53:34Lists Matter
  26. 56:12Handling Negative News
  27. 57:09History of Success
  28. 58:16Should I Take It Down
  29. 58:56Developer Diaries
  30. 59:46We Failed
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