From Startup to Beloved: Building Your Studios Reputation
summary
Nightdive grows from three to forty employees by turning nostalgia into business: a $1.35M Kickstarter funds a System Shock remake that shifts from Unity to Unreal, balloons into a seven-year project with over $5M spent, and still ships a 2023 PC release and award‑winning 2024 console ports. Reputation hinges on constant outreach — 108 updates to backers, active community management, and running profitable remasters on the proprietary KEX engine to fund risky long‑term work while maintaining transparency and integrity.
AI-written summary · about
chapters (30)
- 0:00Intro
- 1:51Why is it relevant
- 7:18What happened
- 9:33Success
- 10:50Communication
- 13:35Remake Success
- 15:32Building Your Own Reputation
- 16:43Social Media
- 20:02Example
- 21:38What NOT to do
- 23:45Takeaways
- 29:10Reaching the widest audience possible
- 30:20Be well informed
- 31:44Integrity
- 32:14Fooling
- 33:02My Personal Brand
- 36:00IGDA
- 37:03ATT
- 37:40Questions
- 41:28Is Pack Pax better than GDC
- 45:04Dans Statement
- 47:54Steam
- 49:50Building a Brand
- 52:04Think of the Future
- 53:34Lists Matter
- 56:12Handling Negative News
- 57:09History of Success
- 58:16Should I Take It Down
- 58:56Developer Diaries
- 59:46We Failed
