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Indie Survival Guide: Mastering Business Development on a Budget

Talkat IndieGameBusiness Sessions February 2025 · 2025-02-19..02-20
links:none on file
slides:none on file

Market reality: Steam shows ~19,000 new games in 2023 (~52/day) and over 60/day in 2024, most indies sell <500 copies in year one, and Google Play launched ~400,000 games in 2022. Low-budget BD tactics that work: use Steam Spy, SteamDB, Ouija Insight, Google Trends and Sensor Tower for market estimates; leverage game jams (Celeste), Early Access (Supergiant) or Twitch dev streams (Do Rantic) to build audiences; follow up persistently (industry rule: ~80% of deals need five follow-ups). Practical execution: 30-minute weekly BD plan and three-month BD sprint.

AI-written summary · about

  1. 0:00Introduction
  2. 3:20Defining business development
  3. 8:39Key areas of BD
  4. 9:46Networking and pitching
  5. 10:33Follow-ups, partnerships, and revenue
  6. 26:43Success stories
  7. 40:44Low-budget strategies and tools
  8. 51:06Action plan
  9. 52:54Conclusion and Q&A
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