~/talk

Congrats! You've been signed! Now what?

Talkat IndieGameBusiness Sessions February 2025 · 2025-02-19..02-20
name:Greg Lane
links:none on file
slides:none on file

After signing, development splits into concrete Milestones tied to funding and acceptance: create acceptance criteria checklists (Google Docs links to design docs), hit mid/late check‑ins, and expect weekly QA meetings plus monthly publisher reviews; use Jira for bug tracking, consider porting houses for consoles and translators for regions. Example: a five‑person studio built Hashtag Blood with hand animation, shipped DLC, appeared at Gamescom and Realms Deep, and earned an Annie nomination, proving the process works.

AI-written summary · about

  1. 0:00Signing with a publisher
  2. 6:02Developer versus publisher timelines
  3. 13:01Milestone acceptance criteria
  4. 23:38Communication with publisher
  5. 37:19Working with QA and translators
  6. 46:06Marketing strategy with publisher
  7. 53:01Post-signing developer relations
  8. 53:45Q&A on community benefits
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