~/conference

IndieGameBusiness Leadership Conference 2024

date:2024-12-11
location:-- online --

indie game founders, producers, studio leads, community managers, pr and marketing managers, mentors and coaches

team leadership skills; 3 Ws communication framework; seven C's checklist; project milestone planning; burnout prevention strategies; neurodiversity workplace accommodations; turning game jams into IPs; prototyping riskiest mechanics first; accelerators and grant programs; launch PR timing and assets; clean feedback and coaching techniques

titleauthorlength
Leadership and Communication for Indie Developers: Building Impactful Teams and VisionCarlos Alberto Suarez Romero51m
Describes turning a solo UE5-powered prototype into Eternal Guardian: Forbidden Portals using Blender, Marvelous Designer, CC4, PureRef, draw.io, Notion and…
Talk on
Protecting Your Pixel Heart: Making Games with EmpathyCharlotte Pang58m
Practical rules: set expectations early, document high/medium/low scope versions and start from the smallest, prototype the riskiest mechanic first, and add…
Talk on
Thriving as a Neurodivergent Professional in the Games IndustryAsh Pletcher, Stephanie Briles, Monica Fan, Adam Clewes-Boyne01h 02m
Practical strategies for working while autistic or ADHD include using written drafts and proofreaders before sending messages, asking a producer to craft a…
Talk on
From Jams to IPs: Mentorship and the Cultivation of TalentDaniel Sanchez58m
Game jams act as short incubators that produce prototypes which can be iterated into commercial IPs; claim backed by 15 years of practice and examples that…
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Making the Most of Your PR Partnership Through Effective CommunicationLeanna Murphy, Liana Murphy01h 00m
Recommendation to engage PR at least three to six months before launch, provide a playable build plus trailers/screenshots/GIFs, and set measurable goals (for…
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Communicate to Elevate: Setting Expectations & Providing Effective FeedbackAnita Hackstuhl59m
Quotes survey numbers: ineffective communication hits ~86% of employees and 97% say it reduces task efficacy; teams report ~30% performance gains and producers…
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Leadership is a Skill, NOT a PositionAndy Coley01h 00m
Leadership functions as a learnable skill, not a title, backed by punchy stats: 82% of managers have no training, only 27% are seen as highly effective and…
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Unlocking Me / We / Us: Every Challenge is an OpportunityJuney Dijkstra01h 02m
Argues that every intimidating challenge is an opportunity, and shows concrete practices: daily habit building (multi‑year walking streak), change frameworks…
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