IndieGameBusiness Leadership Conference 2024
who it's for
indie game founders, producers, studio leads, community managers, pr and marketing managers, mentors and coaches
topics
team leadership skills; 3 Ws communication framework; seven C's checklist; project milestone planning; burnout prevention strategies; neurodiversity workplace accommodations; turning game jams into IPs; prototyping riskiest mechanics first; accelerators and grant programs; launch PR timing and assets; clean feedback and coaching techniques
| title | author | length |
|---|---|---|
| Leadership and Communication for Indie Developers: Building Impactful Teams and Vision | Carlos Alberto Suarez Romero | 51m |
Describes turning a solo UE5-powered prototype into Eternal Guardian: Forbidden Portals using Blender, Marvelous Designer, CC4, PureRef, draw.io, Notion and… | ||
| Protecting Your Pixel Heart: Making Games with Empathy | Charlotte Pang | 58m |
Practical rules: set expectations early, document high/medium/low scope versions and start from the smallest, prototype the riskiest mechanic first, and add… | ||
| Thriving as a Neurodivergent Professional in the Games Industry | Ash Pletcher, Stephanie Briles, Monica Fan, Adam Clewes-Boyne | 01h 02m |
Practical strategies for working while autistic or ADHD include using written drafts and proofreaders before sending messages, asking a producer to craft a… | ||
| From Jams to IPs: Mentorship and the Cultivation of Talent | Daniel Sanchez | 58m |
Game jams act as short incubators that produce prototypes which can be iterated into commercial IPs; claim backed by 15 years of practice and examples that… | ||
| Making the Most of Your PR Partnership Through Effective Communication | Leanna Murphy, Liana Murphy | 01h 00m |
Recommendation to engage PR at least three to six months before launch, provide a playable build plus trailers/screenshots/GIFs, and set measurable goals (for… | ||
| Communicate to Elevate: Setting Expectations & Providing Effective Feedback | Anita Hackstuhl | 59m |
Quotes survey numbers: ineffective communication hits ~86% of employees and 97% say it reduces task efficacy; teams report ~30% performance gains and producers… | ||
| Leadership is a Skill, NOT a Position | Andy Coley | 01h 00m |
Leadership functions as a learnable skill, not a title, backed by punchy stats: 82% of managers have no training, only 27% are seen as highly effective and… | ||
| Unlocking Me / We / Us: Every Challenge is an Opportunity | Juney Dijkstra | 01h 02m |
Argues that every intimidating challenge is an opportunity, and shows concrete practices: daily habit building (multi‑year walking streak), change frameworks… | ||
| nothing matches | ||