Game Devs of Color Expo 2019
2019-07-27
New York City, United States
[Game Devs of Color Expo 2018, Game Devs of Color Expo 2019, Game Devs of Color Expo 2023, Game Devs of Color Expo 2026]
as the organisers put it
Find talks, panels, interviews, and games from the 2019 Game Devs of Color Expo.
| title | author | length |
|---|---|---|
| Opening Remarks | Corbin and pavo | 33m |
Opening remarks list logistics, partners and results: partnership with GDC selects a cohort from 140 applicants for conference scholarships, sponsors include… | ||
| Planning For The Win | Sherri Smith, Geneva Heyward, Kevin Zhang | 53m |
Panel gives concrete, repeatable steps: run a 90-day plan (talk 30 days before launch, low funding goal, demo ready, daily updates), treat Kickstarter as… | ||
| Hip Hop and Video Games | Open Mike Eagle, Mega Ran, Davionne Gooden, Shawn Alexander Allen | 52m |
Panel surveys concrete crossover moments: NBA Jam 1995 uses Queen Latifah art but plays badly, while Def Jam Vendetta integrates rappers into meaningful story… | ||
| 2019 GDoC Expo Sponsor - Looking Glass Factory | 02m | |
Looking Glass Factory demonstrates a desktop holographic display aimed at 3D developers that lets teams create, view, and share in true 3D without VR or AR… | ||
| Designing and Building an Emotionally Impactful Web Game | Catt (cattsmall) | 12m |
SweetXheart is a native JavaScript web game completed over five years, built on Phaser v2.4 with dialogue driven from Google Sheets via Export Sheet Data →… | ||
| Video Games as a Subversive Art | Limpho Moeti | 14m |
Argues that games can subvert expectations by changing mechanics and perspective: Doki Doki Literature Club uses a file deletion mechanic and fourth wall break… | ||
| Swimsanity - The Decoy Games Journey | Khalil Abdullah, Ahmed Abdullah | 13m |
Two brothers go from a Flash prototype to a console release using the Unity engine, learn everything from free tutorials, and ship Swimsanity as a self-funded… | ||
| Art School Crash Course 10 visual art tips for gamedevs | Dina "Alex" Croft | 01m |
Alex is a non-binary artist and designer with 10 years of games industry experience. They’ve worked in the Japanese, Middle Eastern and American games industry… | ||
| Reuse Everything | Xalavier Nelson Jr | 10m |
Argues that deliberate reuse of art, code, and store assets speeds development and yields distinct games rather than being lazy, defining asset flip as… | ||
| Existential Dread in Action Girlz Racing | Marley Hall | 10m |
Links childhood shovelware played on Wii and GirlsGoGames to an artistic practice that extracts a recurring shovelware melancholia. Documents specific… | ||
| Values Driven Game Development in AAA Games | Aubrey Jane Scott | 10m |
Describes building a unified NASCAR Heat character creator that supports nonbinary and trans identities by using blend shapes for scalable facial features… | ||
| nothing matches | ||