Tabletop games heart FOSS
summary
Two small boxed games released since 2018 (Shaded Duoles and Pearles) get designed, prototyped and produced end-to-end using free tools: Inkscape, Scribus and GIMP for art and layout, PF Tools and ImageMagick for checks, Blender and OpenShot for a crowdfunding trailer, and DXF export for wooden parts. The workflow hits specific hurdles — CMYK color profiles, PDFX-4 output, and overprint checks — but a Python XML parser plus vendor PDFs solves them and the games ship successfully.
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chapters (21)
- 0:00Tabletop games and FOSS
- 2:22Creating board games
- 3:26Prototyping with Inkscape
- 5:39Artists and file formats
- 7:02GIMP for Photoshop files
- 8:10Print-ready components
- 9:12Testing at conventions
- 9:56Contacting producers
- 11:23Discovering Scribus for PDF publishing
- 13:14CMYK in Linux
- 14:38PDF versions explained
- 16:05Dye lines and overprint
- 18:35Wooden components with FreeCAD
- 19:17Open source tools
- 20:03Trailer with Blender
- 20:49Contributing back to open source projects
- 22:14Releasing assets CC0
- 23:15Q&A
- 25:17Q&A
- 25:41Q&A
- 26:49Q&A
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