What if you used PHP to code games on your favorite console?
summary
Shows how to use PHP to develop games for a personal game console by explaining practical tools and workflows: which PHP runtimes or frameworks to run on console hardware, how to handle input and graphics, and how to package/deploy a PHP game to the target device. Gives concrete guidance and examples for making and running console games written in PHP.
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chapters (15)
- 0:00Introduction
- 2:30Super Megga Aquaball project
- 4:14PHP and video games
- 7:24Sega Dreamcast choice
- 11:36Dreamcast technical solutions
- 13:41KOS and compilation challenges
- 16:09PHP compilation for Dreamcast
- 18:36PHP integration in Dreamcast game
- 21:04First success and demo
- 23:54Dreamcast extension creation
- 26:00Game loop and double buffering
- 27:24Memory issues and solutions
- 31:16Project review and outlook
- 34:05Improvements and future work
- 36:11Conclusion
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