~/talk

Flutter Web in action

Talkat Flutter Vikings 2022 · 2022-08-31..09-01· [flutter, web-platform]
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Porting 4 Pics 1 Word to Facebook Instant Games uses Flutter Web and forces hard tradeoffs: the HTML renderer yields a ~1.3 MB build (~380 KB gzipped) but creates many DOM canvases and chokes on complex decorations; CanvasKit delivers near‑native rendering on desktops and many phones but ships a multi‑megabyte WASM runtime and fails for ~3% of users without WASM support, and low‑end Android still stutters. Solutions: custom nine‑slice decoration images, dual rendering paths, pagewise asset preloading and background shader warm‑up; result is playable in production after significant engineering.

AI-written summary · about

  1. 0:00Introduction to 4 Pics 1 Word
  2. 1:39Flutter migration benefits
  3. 4:40Instant game platform challenges
  4. 5:50Initial web strategy and choices
  5. 9:08HTML renderer performance issues
  6. 10:43Optimizing for HTML rendering
  7. 13:21Switching to canvas kit
  8. 17:12Managing canvas kit limitations
  9. 23:13Asset preloading strategies
  10. 27:09Eliminating animation jank
  11. 31:45Device classification for performance
  12. 34:27Conclusion and takeaways
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