~/talk

Building an Interactive Storytelling Framework in Elm

Talkat Elm Conf 2016 · on Thursday, 2016-09-15· [creative-coding, frontend-architecture]
links:none on file
slides:none on file

An open source interactive storytelling framework called Elm Narrative Engine uses Elm and the Elm Architecture to run point-and-click stories in HTML/mobile, implements rollback/export like Elm’s time-travel debugger, and exposes a declarative DSL of rule sets plus helper constructors so authors write manuscript-like text and a few rules instead of code. The engine shifts complexity into typed Elm code (splitting items/locations/characters) to keep authoring simple; the framework exists and indeed runs the example story.

AI-written summary · about

  1. 0:00Interactive story demo
  2. 5:32Design goals and inspiration
  3. 7:12Choosing Elm for the tool
  4. 9:31Initial API approach
  5. 11:05Developing declarative rules
  6. 12:28Creating a DSL for authors
  7. 14:54Managing type complexity
  8. 17:18Final thoughts and conclusion
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.