Kotlin Multiplatform From “Hello World” to the Real World
summary
Kotlin Multiplatform is usable in production (beta) and is used at Touchlab since pre‑alpha; Android and iOS targets are the focus with KMM plugin templates for quick experiments and a CampKit sample for a real‑world repo. Teams publish Kotlin Native artifacts instead of monorepos, use Camembert Gradle plugin to ease iOS publishing to CocoaPods or SPM, and limit public API surface to reduce Objective‑C bridge bloat. Common patterns: Flow->LiveData wrappers for viewmodels, NWConnection and platform socket adapters, and the paid Sky tool for smoother Swift/Kotlin interfaces.
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chapters (11)
- 0:00Introduction to speaker
- 1:52What is Kotlin Multiplatform
- 3:57Hello World demo walkthrough
- 10:54Moving beyond Hello World
- 14:23Human side of KMP adoption
- 17:52Scaling with team structure
- 21:04Modularization challenges
- 23:31Binary size and API design
- 26:18Bridging Kotlin and Swift
- 29:27Case studies in API design
- 37:59Summary and key lessons
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