~/talk

The SVG Reality

Talkat CSSConf.Asia 2014 · on Wednesday, 2014-11-19· [web-platform, css]
slides:none on file

SVG replaces bitmap icons and complex CSS hacks with scalable geometry, embeds inline with <svg> and fragments via URLs, and exposes a DOM that scripts and web components can drive. Animations use GSAP or SMIL animate, sprites become stacked SVG symbols referenced by ID, and tooling like svgo in build step trims editor verbosity. Beware GPU limits: recommend keep SVG under five megapixels or pan with viewBox to avoid iOS crashes. SVG2 and libraries (Snap, Raphael, SVG.js, GSAP) are used successfully.

AI-written summary · about

  1. 0:00The problem with pixels
  2. 2:14Why SVG is the solution
  3. 3:57SVG in modern development
  4. 6:51Speaker background and community
  5. 7:57Core features of SVG
  6. 10:24Methods for using SVG
  7. 12:11SVG fonts and sprites
  8. 13:57Referencing SVG assets
  9. 15:43SVG building blocks
  10. 19:06SVG DOM manipulation
  11. 20:42Libraries for SVG
  12. 21:44SVG and web components
  13. 23:33Styling SVG with CSS
  14. 26:23Viewbox and scaling
  15. 30:34Handling aspect ratio
  16. 33:54Performance limitations
  17. 35:34Optimizing SVG files
  18. 36:46Animations and the future
  19. 39:08Q&A and conclusion
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