Bonding in a remote company culture
summary
Remote-first company builds bonding through repeatable, measurable activities: a quarterly Minecraft server with challenges and shared-screen coaching, weekly voting for cheap multiplayer nights, Clash of Code battles and multi-hour coding dojos, Geoguessr and Landmark Pictionary puzzles, Strava-run leaderboards, Dixit-style retrospectives and anonymous Slides polls for honest feedback, plus a points shop where 50 points buys a day off and the 500-point Princeton prize funds an office visit.
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chapters (10)
- 0:00Intro
- 0:48My story
- 3:32Gaming
- 8:47Coding
- 12:17Sports
- 13:47Agile
- 20:15Inperson events
- 23:14Reading club
- 25:19Small things
- 29:44Questions
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