~/talk

We are all good with browsers made by others

Talkat Conf42 JavaScript 2023 · on Thursday, 2023-11-16· [web-platform, web-performance]
slides:none on file

Explains how modern browsers use a multi‑process architecture (browser, render, network, GPU) and why rendering a single frame must fit a 10 millisecond budget to reach 60fps, or users see jank; shows the compositor thread handling scrolling and producing compositor frames via IPC to the GPU; demonstrates that using transform and opacity can skip layout/paint by moving work to the GPU, and recommends web workers and requestAnimationFrame to move work off the main thread.

AI-written summary · about

  1. 0:00intro
  2. 0:22preamble
  3. 0:47how many of us have never said a $%^&*?
  4. 1:31what is a browser
  5. 3:29why should i care?
  6. 4:20how is it made
  7. 4:32architecture
  8. 5:16processes & threads
  9. 6:42browser processes
  10. 9:46multi-process architectures: pros & cons
  11. 11:38how does it work
  12. 13:05rendering
  13. 13:47scared, huh?
  14. 14:01render a page
  15. 14:28parsing
  16. 16:50style calculation
  17. 18:09layuot
  18. 20:34paint
  19. 21:35compositing
  20. 23:39compositing - events
  21. 25:43critical rendering path (crp)
  22. 26:38jank - your worst enemy
  23. 27:02critical rendering path (crp)
  24. 27:49main thread
  25. 28:05a quick distinction
  26. 29:17recap
  27. 29:47i motori
  28. 30:06maybe it's not what we thought
  29. 30:20any ideas?
  30. 32:04links
  31. 32:30thank you!
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