~/talk

iOS Games with RubyMotion

Talkat Barcelona Ruby Conference 2013 · 2013-09-14..09-15· [ruby]
slides:none on file

A Ruby-based toolchain (RubyMotion) compiles to App Store-ready binaries and combines with a Cocos2D wrapper (joybox) and Box2D to produce real iOS games. The demos show a working Tetris clone (game logic covered by rspec tests) and a physics-driven platformer with box2d that implements a game loop, 60 fps rendering, camera follow, collision detection, sound, and tap-to-retry. Most features run correctly despite occasional demo glitches, and the core projects come together in a weekend.

AI-written summary · about

  1. 0:00Start
  2. 7:16Doing It Yourself
  3. 7:39Game Loop
  4. 16:37Frameworks
  5. 17:14Cocos2d
  6. 18:16Box2d
  7. 23:32Tile Map
  8. 31:22Controls
  9. 37:42Fallen into the Well
  10. 38:38Tap To Retry
  11. 42:36Parallax Scrolling
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.