Live stream from Day 1
summary
Day 1 collates concrete product updates, demos and build numbers so you know what actually changed: SDK 51 ships bridgeless support across 96 Expo modules with 140 contributors, Expo Go moves to single-SDK support and development builds become the recommended workflow; EAS build and iOS/Android compile times claim ~40% speedups and EAS updates rollouts and rollbacks enable incremental production releases. Live demos show expo.new project scaffolding, Orbit desktop (Mac/Windows/Linux preview), a working React Server Components prototype in Expo Router, Prisma + Expo integration and a Swift-based image gallery that actually runs.
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chapters (14)
- 0:00Stream warm-up
- 11:04App.js Intro – Marcin Skotniczny
- 16:19Keynote – Charlie Cheever & James Ide
- 1:05:48useFrameworks(); – Nicola Corti
- 2:14:14Getting the most out of Expo Development Builds – Kadi Kraman
- 2:41:14Launching Desktop Apps to Orbit with React Native – Gabriel Donadel
- 3:01:14Bringing real-time 3D to mobile at SpaceX – Aaron Grider
- 3:26:00Fetch Once, Render Everywhere: React Server Components in Expo Router – Evan Bacon
- 5:12:16From Zero to Music Hero: Building Cross-Platform Games in Months With React Native & Skia – Kim Chouard
- 5:34:27Scaling Configs for Dynamic Mobile Apps – Dolly Ma
- 5:54:38Brownfield integration - exploring the limits – Mariusz Stanisz
- 6:16:42Introduction by Brent Vatne / Prisma & Expo: A Better Path to Local-First Apps – Søren Bramer Schmidt
- 7:17:46EAS Updates for Seafarers – Gabriel Dierks
- 7:42:32Don't be afraid to build a native library – Fernando Rojo








