Your Company Culture is "Awesome"
summary
Argues that “awesome” culture is not perks but a system: use PERMA (positive emotion, engagement, relationships, meaning, achievement), prioritize project quality and tooling, and measure success with tight feedback loops and clear processes. Recommends concrete practices: vet projects with checklist questions for product owners, run one-on-ones to surface friction (the office things that suck rule and chair edict cut setup time), use 5Y root-cause analysis and E+M=A generates P as a planning heuristic, and appoint culture coaches linked to leadership.
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chapters (10)
- 0:00Introduction to company culture
- 1:25Perks vs meaningful culture
- 5:22PERMA model for happiness
- 10:01Project quality drives engagement
- 14:59What developers want in projects
- 17:26Ending bad projects early
- 19:12Building trust with coworkers
- 23:24Leadership and communication
- 25:49Hiring good people matters
- 27:33Crafting deliberate culture
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