How Can Music Streaming be Shaken Up by Blockchain?
summary
Claims a concrete fix for a $4–4.5 billion shortfall by tackling a measured 15% reporting error in streaming play counts, and describes a deployed blockchain protocol that issues cryptographically signed receipts for plays, runs at 1M streams per second per region and gives real-time reconciliation. Explains network composition (labels, streaming services, Beatdapp), 15 months of stealth development, audits that found mismatched payouts, and advisor and client names to support credibility.
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