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Teaching the iPhone to See

Talkat 360|iDev 2016 · 2016-09-14..09-17· [machine-learning]
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slides:none on file

Prototype uses OpenCV Cascade classifier on-device to read game UIs, with a practical pipeline: color-filter the red channel, capture tens of thousands of examples, train offline and ship an XML model. A three-week effort yields a working iPhone app that detects Counter-Strike radar blips and League of Legends minimap enemies, requiring roughly 20,000 positive samples and similar negatives, and running fast enough to drive haptic alerts in real time.

AI-written summary · about

  1. 0:00Introduction
  2. 0:34Machine Learning
  3. 0:53Perspective
  4. 3:54Machine Learning Applications
  5. 5:08Why Im Excited
  6. 8:56Sunbreaker Titan
  7. 9:25Hammer
  8. 9:42CounterStrike
  9. 13:02Proof of Concept
  10. 13:37Getting Started
  11. 15:39OpenSeaorg
  12. 18:43Cascade classifier
  13. 20:10Demo
  14. 21:32Code Walkthrough
  15. 24:22DetectMultiscale
  16. 25:43Radar Car
  17. 26:02Data
  18. 26:49Results
  19. 27:37Capturing Data
  20. 28:13Folders
  21. 28:34Filtering
  22. 30:59Edge Detection
  23. 32:01Mission accomplished
  24. 32:33Image size
  25. 35:14red circles
  26. 36:59examples
  27. 37:20excitement
  28. 39:57QA
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