🌎 Community-curated list of tech conference talks, videos, slides and the like — from all around the world

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What do Tamagotchis — everyone’s favorite digital pets from the 90s — and ES6 generators — pausible functions for async tasks — have in common? Both are really fun to play with. As a recent side project, I built a web-version of a Tamagotchi. But I struggled with one key element, how to handle a series of animations. What do you do when animations need to know that other animations are complete? What do you do when you’ve queued animations but a user event needs to be handle instead? This talk explores where I went wrong (hint, promises) and what worked (hint, generators). You’ll leave this talk with a solid grasp of how to combine promises, generators, and coroutines for async work — whether it’s for a Tamagotchi or your day-to-day work.
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