🎤 Game development infrastructure
- 👤 Anton Tsitlionok
📹
Video:
https://youtu.be/l3KbsqICHsQ
Unveil DevOps in GameDev: how to store code, assets, binaries, logs and other artifacts generated by game development studio. Our challenges, Hypervizor usage, VCS and large files, DFS, build and configuration automation.How we did it, and what shall be next.
This page was generated from this YAML file. Found a typo, want to add some data? Just edit it on GitHub.