🎤 UI components on pixel shaders, we write your first shader
- 👤 Denis Radin
- Twitter: @PixelsCommander
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Video:
https://youtu.be/P-OOg9z4OUg
At one time, shaders turned the world of gaming graphics and became the technology behind all visual effects in computer games. Now they are ready to shake the web. Shaders are small programs in C-like GLSL (OpenGL Shading Language), which allow you to describe the state of vertices (vertex shaders) or pixels (pixel shaders) in the context of OpenGL (or WebGL) using mathematical functions. GLSL is compiled and executed on a GPU with unprecedented HTML / CSS performance. As a rule, shaders are used to develop games and computer graphics, and using them in UI components is unfairly bypassed. This report covers the experience of using GLSL in developing web applications.
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