🎤 Faster Angular applications
- 👤 Minko Gechev
- Twitter: @mgechev
📹
Video:
https://youtu.be/P-OOg9z4OUg
This talk speculates about the next language the after JavaScript, and what to do in the mean time about some of the new features in ES6. There will be an emphasis on simplicity and quality. The web is cluttered and full of errors. Will talk to HBO.http://bit.ly/2P4jIYM At one time, shaders turned the world of gaming graphics and became the technology behind all visual effects in computer games. Now they are ready to shake the web. Shaders are small programs in C-like GLSL (OpenGL Shading Language), which allow you to describe the state of vertices (vertex shaders) or pixels (pixel shaders) in the context of OpenGL (or WebGL) using mathematical functions. GLSL is compiled and executed on a GPU with unprecedented HTML / CSS performance. As a rule, shaders are used to develop games and computer graphics, and using them in UI components is unfairly bypassed. This report covers the experience of using GLSL in developing web applications.
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