William Grosso
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- Becky Anne Hughesonce
- Emily Greeronce
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| How to design games for optimal IAPs | Pocket Gamer Connects San Francisco 2017 | 2017-06-27 |
Freemium redesigns break the game into components, broke the core mechanic apart and replace fail-based gates with meaningful items, boosts and itemization… | ||
| The importance of dynamic IAP pricing | Pocket Gamer Connects Vancouver 2016 | 2016-06-28 |
Scientific Revenue argues dynamic IAP pricing increases revenue by raising conversion and retention with concrete numbers: a survey finds 90% use IAPs and 68%… | ||
| nothing matches | ||