Tovi Grossman
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| title | conference | date |
|---|---|---|
| Squiggle: Multimodal Lasso Selection in the Real World | UIST 2025 | 2025-09-28 |
Squiggle lets users sweep an invisible lasso with a pinch ring and smart glasses gaze to produce image masks (Project Ares hardware; VR data collected on Meta… | ||
| StoryEnsemble: Enabling Dynamic Exploration & Iteration in the Design Process with AI and Forward... | UIST 2025 | 2025-09-28 |
Tool called StoryEnsemble builds a node-link interface that wires AI generators to personas, problem statements, solutions and storyboards and implements… | ||
| Viago: Exploring Visual-Audio Modality Transitions for Social Media Consumption on the Go | UIST 2025 | 2025-09-28 |
Viago is a background Android accessibility service that automates transitions between visual and audio modes for mobile task management while walking, built… | ||
| Adaptique: Multi-objective and Context-aware Online Adaptation of Selection Techniques in Virtual... | UIST 2025 | 2025-09-28 |
Adaptique is an online adapter that switches between raycasting, sticky ray, and ray-cursor by scoring each technique on four concrete objectives: Fitts' Law… | ||
| False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input ... | UIST 2021 | 2021-10-10 |
Two user studies use a controlled tile search task with injected false positives and false negatives and manipulated tile reopening times to measure… | ||
| Route Tapestries: Navigating 360 Virtual Tour Videos Using Slit-Scan Visualizations | UIST 2021 | 2021-10-10 |
Route Tapestries construct continuous strip previews for 360° virtual tour videos by joining boundary pixel slices using slit-scan imaging after estimating… | ||
| Screen2Words: Automatic Mobile UI Summarization with Multimodal Learning | UIST 2021 | 2021-10-10 |
Automatic system generates concise UI phrases from mobile screenshots using a multimodal pipeline: 112k summaries across ~22k screens collected from RICO with… | ||
| Umitation: Retargeting UI Behavior Examples for Website Design | UIST 2021 | 2021-10-10 |
Umitation is a browser prototype that records DOM events and attribute changes to let designers extract, edit, adapt UI behaviors from live sites; it presents… | ||
| Skyline: Interactive In-Editor Computational Performance Profiling for Deep Neural Network Training | UIST 2020 | 2020-10-20 |
Skyline is an interactive in-editor profiler implemented as an Atom plugin for PyTorch that builds empirical models predicting throughput and GPU memory versus… | ||
| Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality ... | UIST 2019 | 2019-10-20 |
Loki is a working system for bi-directional mixed-reality telepresence that combines Kinect point clouds, 2D video, RoomAlive mapping, VR/AR passthrough and… | ||
| Maestro: Designing a System for Real-Time Orchestration of 3D Modeling Workshops | UIST 2018 | 2018-10-14 |
Maestro is a real-time orchestration dashboard that listens to Tinkercad command logs and visualizes three timelines (object edits, 3D navigation, undo/erase)… | ||
| A Mixed-Initiative Interface for Animating Static Pictures | UIST 2018 | 2018-10-14 |
An interactive plugin converts a raster image into looping kinetic textures using a few user scribbles, automatically extracting repeated elements, inpainting… | ||
| Blocks-to-CAD: A Cross-Application Bridge from Minecraft to 3D Modeling | UIST 2018 | 2018-10-14 |
A browser mashup called Blocks-to-CAD connects a Minecraft-style voxel editor to Tinkercad by unlocking tools via simple heuristics as players build… | ||
| ElectroTutor: Test-Driven Physical Computing Tutorials | UIST 2018 | 2018-10-14 |
ElectroTutor is a tutorial system that injects stepwise tests into Arduino-like projects using a small hardware probe, YAML-authored steps, and an editor that… | ||
| HydroRing: Supporting Mixed Reality Haptics Using Liquid Flow | UIST 2018 | 2018-10-14 |
A finger-worn latex tube routes water from hot and cold reservoirs through peristaltic pumps and a terminal solenoid valve to render pressure, vibration and… | ||
| SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in Situ | CHI 2018 | 2018-04-21 |
A hybrid system pairs a Surface tablet and pen tracked with motion markers to an AR headset so every tablet stroke becomes a 3D curve projected onto generated… | ||
| DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design | UIST 2017 | 2017-10-22 |
A sketch-driven interface converts rough strokes into movable interface objects, feeds topology optimization that minimizes volume for aluminum, and returns… | ||
| Trigger-Action-Circuits: Leveraging Generative Design to Enable Novices to Design and Build ... | UIST 2017 | 2017-10-22 |
Trigger-Action-Circuits generates circuits, firmware and step‑by‑step assembly instructions from high‑level behavioral blocks and then synthesizes multiple… | ||
| Pineal: Bringing Passive Objects to Life with Embedded Mobile Devices | CHI 2017 | 2017-05-06 |
Pineal claims a phone or watch can become the soul of a bespoke smart object by using the device’s sensors, screen, audio, cloud APIs and live streaming while… | ||
| Crowdsourced Fabrication | UIST 2016 | 2016-10-16 |
A 12-foot bamboo pavilion is built from 224 modules by over 100 untrained volunteers guided by Apple Watch guidance, iBeacons, RGB LED nodes and four six-axis… | ||
| Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on ... | UIST 2016 | 2016-10-16 |
Reprise presents a concrete pipeline: specify the intended action (grasp, lever, anchor), feed an object mesh, generate parametric adaptations and attach them… | ||
| Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics | UIST 2016 | 2016-10-16 |
An interactive painting tool maps coarse energy brushes to networks of flow particles as local velocity fields that drive stroke motion, letting users tune… | ||
| Motion Amplifiers: Sketching Dynamic Illustrations Using the Principles of 2D Animation | CHI 2016 | 2016-05-07 |
A sketching application called Squid exposes a toolbox of motion amplifiers that implement concrete 2D animation principles (anticipation, staging, drag, slow… | ||
| Faster Command Selection on Touchscreen Watches | CHI 2016 | 2016-05-07 |
Two techniques are implemented for tiny watch screens: WristTap uses multitouch to select in a single action, TwoTap uses two rapid sequential taps… | ||
| Object-Oriented Drawing | CHI 2016 | 2016-05-07 |
Replaces WIMP form widgets with Attribute Objects — attributes become movable, clonable, linkable UI objects that users drag onto shapes; implemented as a… | ||
| An Investigation of Metrics for the In Situ Detection of Software Expertise | CHI 2016 | 2016-05-07 |
A logging plug-in installs into AutoCAD and records commands, start/end times, mouse and keyboard timestamps over two to four weeks (minimum eight hours) for… | ||
| NanoStylus: Enhancing Input on Ultra-Small Displays with a Finger-Mounted Stylus | UIST 2015 | 2015-11-08 |
A finger-mounted thimble houses circuitry from an active capacitive stylus with a 2 mm nib extruding from the index fingertip and side capacitive pads for… | ||
| Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities | UIST 2015 | 2015-11-08 |
Claims that people will willingly surface device activity are backed by a 100‑participant MTurk survey where 84% say they would sometimes share, and by… | ||
| MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft | UIST 2015 | 2015-11-08 |
MoveableMaker is a design tool that turns custom art into working papercraft by applying a three-layer model (visual, mechanics, base), constraint checking… | ||
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