Steven Wittens
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- Martin Naumann8 talks
- Seth Samuel5 talks
- Felix Palmer7 talks
- Martin Splitt53 talks
- Denis Radin22 talks
- Corentin Wallez5 talks
| title | conference | date |
|---|---|---|
| KEYNOTE: Use.GPU - Declarative/Reactive 3D Graphics | LambdaConf 2024 | 2024-05-04 |
Claims a Typescript library called Use.GPU drives WebGPU with a React‑like Live runtime that memoizes effects, selectively rewinds and reruns subtrees, and… | ||
| The Pixel Factory | Full Stack Fest 2015 | 2015-09-01 |
A browser-side pipeline that runs on WebGL and the custom mathbox layer animates 120,000 vertices at 60fps (≈7.2 million vertex calls/sec) and, with extra… | ||
| Making WebGL Dance | JSConf US 2013 | 2013-05-28 |
Explains how graphics hardware actually works rather than API trivia: samples define pixels, z‑buffer stores per‑pixel depth, GPUs run GLSL vertex and fragment… | ||
| Making things with maths | Web Directions Code 2013 | 2013-05-02 |
Shows how math turns small building blocks into working visuals and tools using WebGL Canvas Web Audio and GLSL, with live examples like a 1KB demo that… | ||
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