Stephan Dilly
where else to find them
no profile links on file
what they talk about
where they keep going back
- code.talks2 editions2017–2024
on a stage with
never shared a talk
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Journey to Fullstack Mobile Game Development in Rust | code.talks 2024 | 2024-09-19 |
Five-year adoption story: Rust starts as a shared library called via C FFI from a Unity C# frontend and Go backend, evolves into a pure Rust backend (Warp)… | ||
| A journey to fullstack mobile game development in Rust | Oxidize Conference Berlin 2024 | 2024-05-28 |
Over five years of incremental adoption show that fullstack Rust is practical for mobile games: a Go + C FFI prototype evolves to Rust backends (fixed a broken… | ||
| Data Binding Architectures for Rapid UI Creation in Unity | code.talks 2017 | 2017-09-28 |
Claims a reusable Unity framework that actually works: a typed message bus replaces string topics, a view‑model layer with editor bindings lets artists drag UI… | ||
| nothing matches | ||