Jon Moore
where else to find them
github:comcast-jonm
what they talk about
all 6 in the filters
where they keep going back
- Strange Loop2 editions2015–2017
all 4 in the filters
on a stage with
never shared a talk
who talks about the same things
- Martin Thompson20 talks
- Russ Miles22 talks
- Denise Yu18 talks
- PJ Hagerty26 talks
- Steve Upton9 talks
- Uwe Friedrichsen22 talks
| title | conference | date |
|---|---|---|
| Designing Fault-Tolerant Software with Control System Transparency | Craft Conference 2024 | 2024-05-30 |
Argues that four concrete transparencies—transparent objectives, transparent models, transparent knowledge, transparent control—produce robust fault tolerance… | ||
| Enter the Rumbleverse: What Goes Into a Good Battle Royale? | Unreal Fest 2022 | 2022-10-17 |
Rumbleverse targets 60 FPS on base PS4 across a 1 km², 40-player melee map by modifying UE4 (4.27.1) and shipping DX11 on PC; changes include an async mesh… | ||
| We Have a Complex Systems Problem…and We Need to Talk About It | DevOpsDays Philadelphia 2019 | 2019-10-22 |
Argues that modern software is a bona fide complex system (cascading failures, emergence, nesting, dark debt) not merely complicated, so engineering choices… | ||
| Stop Rate Limiting! Capacity Management Done Right | Strange Loop 2017 | 2017-09-28 |
Argument: rate limits mislead because throughput, latency and concurrency are different variables; using Little's Law the talk shows concrete failure modes… | ||
| How to Have your Causality and Wall Clocks, Too | Strange Loop 2015 | 2015-09-24 |
Claim: Distributed Monotonic Clocks produce timestamps that preserve causality while keeping a physical-time component humans understand. Implementation is a… | ||
| nothing matches | ||