Jan Monschke
where else to find them
website:https://janmonschke.com
github:janmonschke
mastodon:@janmon@social.lol
linkedin:jan-monschke-aa6a249a
what they talk about
all 7 in the filters
where they keep going back
- JSConf EU3 editions2014–2018
all 5 in the filters
on a stage with
who talks about the same things
- Armagan Amcalar11 talks
- Soledad Penadés11 talks
- Vitalii Bobrov16 talks
- Steve Kinney9 talks
- Ruth John16 talks
- Jan Krutisch8 talks
| title | conference | date |
|---|---|---|
| Garbage collection in modern web applications | FrontEnd Con 2018 | 2018-12-04 |
SoundCloud builds a tracing garbage collector on top of React + Redux (TypeScript, Electron/Xbox) that tracks live selector functions, exposes a drop-in… | ||
| Nested Loops opening | JSConf EU 2018 | 2018-06-02 |
A staged musical set that claims JavaScript culture can be a song not a tutorial, with a recorded performance on SoundCloud and a Twitter handle linked. Lyrics… | ||
| Garbage Collection in Modern Web Applications | <React.NotAConf /> 2018 | 2018-04-28 |
SoundCloud’s Xbox app uses TypeScript React Redux and implements a custom tracing garbage collector that rebuilds the Redux state by re-running all active… | ||
| Garbage Collection in Modern Web Applications | ReactFest 2018 | 2018-03-08 |
The React + Redux stack has become very popular and in addition with Electron is even used in desktop applications.Companies are using that stack to build chat… | ||
| How It's Made, opening jsconf.eu | JSConf EU 2017 | 2017-05-06 |
An opening performance is reconstructed as working software: a browser-based music and video instrument that reads MIDI, runs as an Electron app with MIDI… | ||
| Using the web for music production and for live performances | JSConf EU 2014 | 2014-09-13 |
A browser-based GarageBand prototype claims full music production and live performance using Web Audio API for precise timing, oscillators, filters and sample… | ||
| Making Music With JavaScript and Gamepads | Reject.JS 2013 | 2013-09-12 |
Demos use the Web Audio API and the Gamepad API to generate oscillators, load buffers, apply a BiquadFilterNode low‑pass, and schedule notes precisely with… | ||
| nothing matches | ||