Winning Partnerships: Pitching & Collaboration with Government & Investors
summary
Covers concrete tactics: how to structure a pitch (executive summary, USP, market data, financials), tools to name (Unity/Unreal), and surprising facts like GTA6 marketing pushes ~$2 billion and 100% tax incentive for foreign projects in Mexico that change ROI math. Shows a built accelerator pipeline that places teams into government programs and private investors, claims typical private closes take 1–4 months, advises practicing pitches with non‑industry people, tailoring asks to ministries (economy vs culture), and strict follow‑up timing (within a week, avoid Mondays).
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chapters (16)
- 0:00Introduction
- 1:14Industry context
- 3:00Video game industry state
- 6:34Government programs
- 8:22Investor types
- 11:33Pitching to investors
- 17:52Tailoring pitches
- 19:17Building relationships
- 24:59Government collaboration
- 26:46Pitch pitfalls
- 29:33Overcoming objections
- 31:01Funding models
- 33:51Investor drivers
- 40:29Stories and strategies for government and private investors
- 44:01Mixing private investors with government programs
- 46:06Q&A
