~/talk

What Publishers and Investors Want To See In Your Pitch

links:none on file
links:none on file
slides:none on file

Clear checklist: investors prioritize people over game and ask early, can we sell this? — not genre buzzwords. Joystick Ventures signs rough prototypes if the team is trustworthy, prefers single‑player/co‑op over online multiplayer, and values short playable demos (a 5‑minute demo can be decisive). Typical deal timing ranges from 3 weeks to 9 months, fund returns target ~2–3x, and recoupment terms (even 100%) depend on publisher clout. Red flags: lying, scope mismatch vs team experience, and poor communication.

AI-written summary · about

  1. 0:00Introduction and background
  2. 2:56Industry changes since 2020
  3. 5:04Investor mindset and criteria
  4. 8:34Evaluating investment potential
  5. 11:53Publisher versus investor role
  6. 18:04Judging game quality and vision
  7. 21:05Metrics and market validation
  8. 25:10Validating potential partners
  9. 28:00The importance of team dynamics
  10. 31:23Game types and monetization
  11. 33:40Portfolio strategy and branding
  12. 37:30Workflow and partnership dynamics
  13. 40:39Returns and project expectations
  14. 49:12Post-development royalties
  15. 50:53Red flags and closing thoughts
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.