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IndieGameBusiness Sessions: From Pitch to Partnership 2026

indie studio founders, producers and project leads, business development managers, game designers, publishers and investors, legal and contracts advisors

pitch deck structure; playable vertical slice demos; demo video editing; market validation metrics; publisher deal terms; government funding incentives; cultural authenticity in games; pitch practice and timing; investor negotiation tactics; live pitch review feedback; trailer length and hero art

titleauthorlength
Effective Pitch Design: Do’s and Don’tsMargarita Pino01h 01m
Keep the pitch tightly focused on the game: a demo that actually shows the game feel and art you promise, not an engine prototype with no visuals. Keep decks…
Talk
What Publishers and Investors Want To See In Your PitchIvan Carrillo, Jay Powell58m
Clear checklist: investors prioritize people over game and ask early, can we sell this? — not genre buzzwords. Joystick Ventures signs rough prototypes if the…
Talk
Pitch Like a Game: Turning Indie Pitch Decks into Winning ExperiencesMwaaba Alec, Mwaaba Alec Mugala01h 00m
Argues that pitch decks must be structured like a player journey (hook, core loop, market/economy, roadmap, ask) and shows concrete tactics: two-hook speedruns…
Talk
Art of Pitching: How to Pitch Your Game, Your Idea, YourselfTravis Gibson01h 00m
Starts from the claim that emotion and psychology beat templates: craft an elevator pitch focused on emotion (example: “that stomach‑drop panic during a…
Talk on
Winning Partnerships: Pitching & Collaboration with Government & InvestorsHugo Abel Castro01h 00m
Covers concrete tactics: how to structure a pitch (executive summary, USP, market data, financials), tools to name (Unity/Unreal), and surprising facts like…
Talk
After the Pitch: Negotiating the ContractAndrew Thomas59m
Covers how typical third‑party publishing deals actually allocate rights and money: explains perpetual non‑revocable license is usually a red flag, when…
Talk
Authenticity Sells: A Better Way to Pitch Cultural GamesNathaly Setareh Kalantar Cuellar01h 01m
Practical step‑by‑step advice for pitching culturally grounded games: a VR dancing prototype built on Peruvian music is showcased at GDC and Gamescom to prove…
Talk
Pitch Review: Live & UnfilteredJay Powell, Omar Khalil01h 03m
Live session reviews a real pitch deck for "Project Fox" and gives concrete fixes: zoom key art so the hero reads, edit the trailer down and label each…
Talk
After the Event with Ash and IndieAsh Quesan, Indie57m
Recap of the post-event debrief lists concrete outcomes: a pitch competition with 21 finalists and judges drawn from industry, $3,000 in prizes, winners…
Talk
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